I have no idea what to do to create a mod, nor how the actual engine works or programming language. But I have a really important mod idea that I need to make for a project I'm working on and I'd like some technical assistance, pointers, and recommendations.
The mod will add 4 new elements and change the way spark and some electronics work.
1. Spark will now have a voltage, which will slowly run out over time, the voltage runs out at 10% of the normal rate when travelling through (into) water. When the voltage reaches zero it disappears. When spark splits into multiple paths, the voltage is unaffected. Most sources of electricity produce spark with a voltage of (idk maybe 100) so it can last for a few seconds. Colliding sparks still cancel eachother out like the default game.
2. Batteries will now only last for a certain period of time (pretty decent but not infinite) before becoming BRMT. This will be tracked by voltage on the battery. When a battery dies, it has a chance to "borrow" some voltage from batteries around it so it doesn't immediately die. (you can make large batteries to store more energy)
Now for the new additions!
1. Energy particle.
A liquid which has a life value of 2 on creation. When the energy particle is in contact with PSCN it sparks the PSCN (100 volts for example) and the life goes down by 1. When the life reaches 0 it reverts to regular old distilled water.
2. Producer
A solider, like Powered Breakable Clone, (powered by PSCN) except it has a life, which has a max of 5 (example) and is increased by 5 when it is powered, when the life reaches 0 it automatically depowers (life counts down until zero) (stops producing the CTYPE element) (NSCN can instantly set the life to 0)
3. Pressure Vessel
Like PPIP, destructible and created the same way etc. But, similar to the one above, it automatically depowers after a certain amount of time (NSCN can instantly depower)
4. Membrane
Oxygen and Distilled water enter it when adjacent if it does not already store one. Once both are inside, they are deleted and an energy particle is produced adjacent to the membrane.
5. Turbine (optional, not important for update). Creates power when there is a particle moving through it above a certain speed.
Also please do not refer me to other mods, I just need to know how to start making this exact one. Thank you.