the New and Updated. suggestion!

  • KyleTheCreator
    30th July Member 1 Permalink

    Finally! After 2 days of thinking.. I have made this suggestion! has a 10% to have ZERO! broken saves!

     

    CHRM  

    Chromium
    solid.
    Sliver white.
    A natural poison.
    Should melt at 1907°C normally when spawned, with tmp 43, doesnt melt and fuses instead at temperature later said
     
    Reflects all variants of photon [normal feature]
    Resistant to acid but not immune, 
    Has most features of PTNM

    Now here comes advanced temperatures, (9725.85°C+)
    CHRM will fuse into BMTL 50% or IRON 50% [choose which ever is fitting if two is bad]
    At 19520°C,

    TTAN. If TTAN has TMP2 .67. Will not melt and fuses at 18420°C

    CLCM
     
    Calcium. Good for your Bones :) [literally and figuratively] a solid and durable. Quite sliver grey.
    Breaks into PCLC  (Powdered calcium) when exposed to 10 pressure tpt units, if mixed with WATR can make PSTE with tmp 40! The PSTE produced will not harden but will heal STKM by 10 HP.  (optional) and stabilizes nuclear elements

    Back to Calcium.  It will fuse at 17450°C and also durable to acid,  melts at 1650°C Normally. If at life 61. Instead doesnt melt.

    NBLE. If NBLE has TMP 1 and TMP2 .54. [To mimic Argon] Fuses instead at 18350°C 

    SULF. A yellowish Powder. Makes ACID when mixed with WATR. SULF can make biological elements. If mixed with BCOL, Makes GUN. If has TMP 1 will fuse at  17241°C Can fertilize SEED


    SLCN, if SLCN has tmp2  .61, it will gain ability to fuse at 14910°C 

    MAGN. Magnesium. Pale white blue powder. Reacts violently with WATR. When burning. Co2 can not put it out. Also involved in the recipe for PLNT. Melts at 650°C. If has TMP 2. Fuses at 135121°C Also fertilizes SEED

    NBLE again. If has TMP 1, TMP2 at 324. Fuses at 12793°C. [Mimicing Neon]

    Le End  [if there is a mistake im going to jarona sadly and waddle away into the sunset]

    Edited 3 times by KyleTheCreator. Last: 31st July
  • linfuciuscont
    30th July Member 0 Permalink

    There was a suggestion I read a long time ago that would eliminate the need for "advanced temperatures." It would be a fusion element/catalyst that would allow fusion to occur at lower temperatures, and it would also turn red, yellow, white, and blue as it becomes progressively hotter. Here's my idea of how it would work in this context:

     

    • The fusion element would be produced from molten PTNM and CO2 under some very specific conditions.
    • If it is cooled below 1768C, it will deposit back into PTNM and CO2.
    • HYGN -> NBLE tmp2=0 at 50 pressure, with a higher probability than PTNM alone
    • NBLE tmp2=0 -> CO2 at 100 pressure
    • CO2 -> OXYG at 2500C and 150 pressure
    • OXYG -> NBLE tmp2=324 at 3000C and 160 pressure
    • NBLE tmp2=324 -> molten MAGN at 3500C and 170 pressure
    • Molten MAGN -> molten SLCN at 3750C and 180 pressure
    • Molten SLCN -> molten SULF at 4000C and 190 pressure
    • Molten SULF -> NBLE tmp2=54 at 4250C and 200 pressure
    • NBLE tmp2=54 -> molten CLCM at 4500C and 210 pressure (lower temperature than NBLE fuses on its own)
    • Molten CLCM -> molten TTAN at 9000C and 220 pressure
    • Molten TTAN -> molten CHRM at 9500C and 230 pressure
    • Molten CHRM -> molten BMTL at 9720C and 250 pressure (no need for Newtonian gravity)

    The above sequence is just an example. If new elements beyond the single fusion element should not be added, it could also create molten forms of other existing elements (i.e. adding stages between OXYG and BMTL). The fusion element is unrelated to STKM.

    Edited 2 times by linfuciuscont. Last: 30th July
  • KyleTheCreator
    30th July Member 0 Permalink

    I mean the new temp limit for the suggestion would be ~ 25000 or 30000'C (Or 100000'K)

    Edited 2 times by KyleTheCreator. Last: 30th July
  • NF
    30th July Member 0 Permalink

    This is an old rule, but any suggestions pertaining STKM are immediately rejected. 

  • velsuki
    30th July Member 0 Permalink

    how are you sure exactly one save will be broken?? (0!=1)

  • KyleTheCreator
    30th July Member 0 Permalink

    @velsuki (View Post)

     Guy who started

  • NF
    30th July Member 0 Permalink

    KyleTheCreator:

    @velsuki (View Post)

     Guy who started

     

    @KyleTheCreator (View Post)

     What does this even mean? 

     

    Sulfur can be used as a fertilizer to help promote SEED growth. Sulfur also burns a light blue flame when exposed to OXYG. Also calcium could be added to magnesium to make it resistant to corrosion by ACID. It can also remove any unwanted OXYG and sulfur. Also when mixed with CNCT it can make it stronger. It can also neutralize WATR affected by URAN, ACID, PLUT. Calcium doesn't have to help STKM to be useful. Magnesium can also help promote SEED growth as a macro nutrient, similar to what it does in real life. As seen with epsom salt.  

    Edited 2 times by NF. Last: 30th July
  • pacmanfan123
    31st July Member 0 Permalink

    @KyleTheCreator

    @NF is mainly confused with, "It can also remove any unwanted OXYG and sulfur" by the way.

    Edited once by pacmanfan123. Last: 31st July
  • NF
    31st July Member 0 Permalink

    @pacmanfan123 (View Post)

     I'm not confused by that. Rather his vague post “Guy who started”. Calcium serves as a deoxidizer and desulfurizer. Sulfur and magnesium are macronutrients, this would help SEED. Serving as fertilizer substitutes.They could even help PLNT and VINE. However with what I listed above, don't know if that'd break saves, or not. Edit: Calcium can also help other metals such as HEAC, IRON, METL, from ACID corrosion. Essentially acting as a protective layer to metals. It is not indestructible, it'll corrode if too much ACID is applied. Also it can remove any impurities when smelting. Calcium can also be used as a macronutrient in its powdered form to help SEED, PLNT, VINE. 

     

    As for when calcium reacts with WATR, fizzes smoothly, slowly generating into HYGN. Turning into a neutralized base, thus the remaining WATR turns into SLTW. Calcium when it reacts with ACID aggressively neutralizes turns into SALT. When calcium reacts with URAN/PLUT stabilizes nuclear reactions. 

    Edited 9 times by NF. Last: 31st July
  • KyleTheCreator
    31st July Member 0 Permalink

    @NF (View Post)

     Great Ideas! Since these are New element reactions with old elems they wouldn't break saves because. No one has preaccess to new elems. Thank you for giving Le Ultimate Element Idea [LUEI] some MORE ideas! [Also the vague poet was joke] also you have a typo for HYGN

    Edited 2 times by KyleTheCreator. Last: 31st July