jacob1
jacob1
190 / 28
29th Sep 2012
16th Mar 2014
Post any bugs you find here. But there aren't as many bugs that are really bugs and I don't already know about than when this first started, so also use this as a general conversation save, or to ask / tell me anything. #1 most commented save in tpt!
jacob1 problems bugreport glitch fix 960847 tptpp glitches bugs tptplusplus

Comments

  • jacob1
    jacob1
    1st March
    Are you playing on the web browser version? That one caps it to your vsync rate. Some other versions of the game might too.
  • Tron205
    Tron205
    28th February
    executing tpt.setfpscap(2) caps my FPS at my display refresh rate (280hz). How can I make it go back to unlimited FPS? I used to get 6000fps before
  • Builderbob101
    Builderbob101
    24th February
    jacob1: btw we broke 700 pages
  • Builderbob101
    Builderbob101
    24th February
    if I try using lag or maybe a stick man glitch maybe it will break or delete wall
  • Builderbob101
    Builderbob101
    24th February
    jacob1: interesting I wonder if I could in some way break them I'll start trying to
  • jacob1
    jacob1
    24th February
    No, that hasn't happened before. Walls live on a separate map from particles, and nothing reacts with them, so it's basically impossible to delete it.
  • Builderbob101
    Builderbob101
    24th February
    jacob1: was there ever a time that wall could be broke like with a bug?
  • Builderbob101
    Builderbob101
    22nd February
    btw if you use alot of virus on it it will destroy the black hole
  • Builderbob101
    Builderbob101
    22nd February
    jacob1: yeah fighter is really buggy including both stick men very strange things you can use it for like getting past wall or diamond
  • jacob1
    jacob1
    22nd February
    Builderbob101: Very neat. It's sort of a bug. Stacking is intended to be able to destroy anything, even diamond. But uh, very fun design using fighters to cause stacking lol. That is where the bug comes from, that fighter deaths can cause stacking. guest14410: At any time usually only a few rooms are active. As for all-time registered rooms, I'm not sure, but I know it's a lot.