jacob1
29th Sep 2012
16th Mar 2014
Post any bugs you find here. But there aren't as many bugs that are really bugs and I don't already know about than when this first started, so also use this as a general conversation save, or to ask / tell me anything. #1 most commented save in tpt!
jacob1
problems
bugreport
glitch
fix
960847
tptpp
glitches
bugs
tptplusplus
Comments
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jacob1: What made you want to become a programmer? Sometimes, the simplest of questions can be impossible to answer :O
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Beryllium: When learning new skill, it is good to take regular notes of your progress. It can be very motivating. We all doubt ourselves from time to time. Reach a roadblock we feel are unable to cross. It's good to then look at one's journey. Look how far we have got, and be inspired to go on. Good luck on your coding adventure!!!
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jacob1: id:3419409 Why is this wall leaking?
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jacob1: very strange I wonder if I can make a alloy out of it
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Builderbob101: minor bug I suppose. It's a side effect of stacking. The SPWN spawns a STKM on top of it, which is then immediately deleted by VOID. When the top particle in a stack is deleted, the game doesn't know what is underneath. So that's why it shows a empty until you pause the game. Stacking isn't supported, but a few elements like that one cause stacking still.
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id:3419331 uh why does it like stop existing there's nothing that should be doing that
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Beryllium: cool, all of those would be easy changes, good for learning modding.
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gatedestroyer + jacob1: yeah i know its a small change. but there are multiple reasons why i'd want to learn to mod (such as max layer cap, another thing that's not being changed in the base game and the dreaded 2 head STKM)
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Intentional. The first pass works as normal. But the second past, INST won't conduct past already sparked SPRK(INST). So it stops there. This is the normal effect that happens when two INSTs cross, but stasis wall just makes it permanently sparked.
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jacob1: When you draw INST across Stasis Wall, that is unpowered. (cross pattern) First spark goes through, and then only second one is stopped. Bug or a Feature?