since it just reach the particle limit by itself
you can kinda js erase it
FILT replace mode followed by SING replace mode is pretty strong against this.
Aeiouman's INTEGER OVERLOAD has reduced it to -NAN bytes
this thing that i tested it on killed it id:3284142 (ITS NOT MINE)
idkwhattoputhere: um, it literly blows up when I unpause. (actually not kidding)
weakest material in the game gets destroyed by fire!!!! (jk)