Pipe/ppip has a certain life range where it generates brck, so by keeping it here, it makes infinite brck. Deut's concentration is its life value, so it can keep expanding but gets reconcentrated by the lsns. spng stores its saturation data in life, so same story. Bcol burns down from life=110, so if you keep it above 0, it never burns out
@IndieGameEnjoyer sure. LSNS tmp=1 can read the life of nearby objects and write it onto filt. LSNS tmp=3 can read the filt and write that life value onto nearby objects.
What the f- OKAY REALLY? PLEASE TEACH ME HOW THIS WORKS. Plsssss. aaaaaaaaaaaaahhhhhhhhhhhhhhhhhh
CLNE was added in 2012. TPT players in 2011: