dirtguy11211
dirtguy11211
23 / 1
6th March
9th March
"Hyper-Bomb" is a new series of bomb that I am working on. More coming out soon! (I am coining the term "Hyper-Bomb") ///PHOTO-SENSITIVE WARNING\\\
sunny azureera flash ligh

Comments

  • dirtguy11211
    dirtguy11211
    9th March
    @Extremepowderman I decoed the enitial blast yellow, but to deco the whole thing would mean rebuilding the whole thing....I don't want to do that. but the top layer is yellow.
  • Extremepowderman
    Extremepowderman
    9th March
    deco the lightning to yellow
  • ShadowDestroyer
    ShadowDestroyer
    9th March
    The sun. What a good name
  • dirtguy11211
    dirtguy11211
    8th March
    @DragonRider5000 Put down any conducable material, spark it(while the game is paused) then type in console, "!set ctype sprk none" then set the life of the sprk to a high number(I used 65535). use the prop tool for this. Since I needed the sprk to be hyper-stacked, I just used the "Layering Helper Reforged" mod to make things a lot easier. but the above is the tradidtional method.
  • DragonRider5000
    DragonRider5000
    8th March
    Its cool +1. one question though, how do you get a solid spark?
  • Modify
    Modify
    8th March
    Just got flashbanged
  • meow_Chron1c
    meow_Chron1c
    7th March
    here comes the sun
  • dirtguy11211
    dirtguy11211
    7th March
    AuricKerg: Ty :)
  • AuricKerg
    AuricKerg
    7th March
    "litterly" should by "literally"
  • 008cff
    008cff
    7th March
    +1 (forgot)