We are back, refurbished and with new ideas. Read all of our old discussion on the forum under a topic called Evolution in a video game! Anyways the main plan is to create small bots that eat to survive, reproduce, and then change (genes). Check list.
sfpi
intelligence
evolution
electronics
test
group
science
life
workinprogress
Comments
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or how about something like this? id:1916548
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Also that would be quite useful: the brain functions and genome would use the same gas core, and it would have a normal gravity pattern moving the gas particles in it. When it reaches a wall, it would simply send the controlling particle to the proper place
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Oh, I thought you used the design using gravity
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No, they float to the top and stay there.
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Wait, really?
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umm, they can basically move in every liquid :D
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Oh! Gasses can move whilst in BIZR!!!!!! OMG! My genome can be put in a bot if you fill the space with BIZR and use layered DTEC to detect all of the gasses!
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Using a module like this would assign randomly occuring functions to the presence of a certain element. It's limited to 2 genotypes for each gene, but I think it would be a good start.
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Check this: id:1916322
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I say we just stick with my design for the meantime, and keep genetics external. It also makes it easier to breed bots.